![]() There will also be a locked door with the lever to open it on the left of it (facing it from where you came in) the lock can also be picked. Go to the shrine to the seven and activate the trap door from the dialogue, the party will then find themselves in an underground area where they'll find a waypoint shrine. Agree to help free his soul and he'll advise of a secret trap door at the shrine in Fort Joy camp. He will then realise that this is due to his soul being removed and stored elsewhere his freedom will only be granted when it is released. When the spear has been removed, Withermoore will express joy at being freed, followed by dismay that he hasn't decomposed. Alternatively, if there isn't a character in the party with a high enough Strength statistic the spear can be destroyed via normal attacks. He will request that the spear in his chest is pulled out this requires a minimum of 12 Strength. A mound can then be found near here, dig it up and it will reveal a hatch to the forgotten cell.įollow the path down and talk to Withermoore, the tall petrified skeleton. ![]() Upon finding him the second time he will say that the party should meet his friend, but they will have to find another way. The first time he can be found by simply following him, the second time he will cloak himself and can be found up the slope to the right of the entrance. To begin the quest, go to the Caverns and talk to a child called Mody, play his game and find him twice. ![]()
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